WUBRG


Card search hide all advanced

Del Cardname

Rarity

Del Cardtext

Del
Color

Color Mode
Manacost

CMC

Del Type (select)

Type (input)

Power

Tough

Output Order by

 
Del Cardtag

Taginfo

Cardtag Value

Cardtag2

Rating

Del
Format
Expansion Set


Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
Phenomenon
Plane
Scheme
If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
55
prev 1 2 3 next
1
Ageless Sentinels (Zeitloser Wachposten)


Creature - Wall (4/4)

Defender (This creature can't attack.) Flying When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)

SCG
SetsSCG
RarityR




CMC: 4
Color: White

Tags
change creature type
defender
defender attack
evasion
trigger block
2
Amoeboid Changeling (Amöboider Wandelwicht)


Creature - Shapeshifter (1/1)

Changeling (This card is every creature type.) {T}: Target creature gains all creature types until end of turn. {T}: Target creature loses all creature types until end of turn.

LRWH09
SetsLRWH09
RarityCC




CMC: 2
Color: Blue

Tags
change creature type
tribal
3
Angelic Armaments (Himmlische Bewaffnung)


Artifact - Equipment

Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

AVR
SetsAVR
RarityU




CMC: 3
Color: Colorless

Tags
change color
change creature type
evasion
pump power 2
pump toughness 2
tribal angel
4
Artificial Evolution (Künstliche Entwicklung)


Instant

Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)

ONS
SetsONS
RarityR




CMC: 1
Color: Blue

Tags
change creature type
trigger end of turn
5
Blades of Velis Vel (Klingen aus Velis Vel)


Tribal Instant - Shapeshifter

Changeling (This card is every creature type.) Up to two target creatures each get +2/+0 and gain all creature types until end of turn.

LRWMM2
SetsLRWMMB
RarityCC




CMC: 2
Color: Red

Tags
change creature type
pump power 2
tribal
6
Boldwyr Intimidator (Boldwyr-Einschüchterer)


Creature - Giant Warrior (5/5)

Cowards can't block Warriors. {R}: Target creature becomes a Coward until end of turn. {2}{R}: Target creature becomes a Warrior until end of turn.

FUTMORCNSDDSBBD
SetsFUTMORCNSDDSBBD
RarityUUUUU




CMC: 7
Color: Red

Tags
change creature type
evasion
tribal coward
tribal warrior
7
Call to Serve (Dienstbefehl)


Enchantment - Aura

Enchant nonblack creature Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.

AVR
SetsAVR
RarityC




CMC: 2
Color: White

Tags
change creature type
evasion
pump power 1
pump toughness 2
tribal angel
8
Captivating Vampire (Hinreißender Vampir)


Creature - Vampire (2/2)

Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

M11C17
SetsM11C17
RarityRR




CMC: 3
Color: Black

Tags
change creature type
control creature
masspump
tribal vampire
9
Chainer, Dementia Master (Chainer, Meister des Wahnwitz)


Legendary Creature - Human Minion (3/3)

Nightmare creatures get +1/+1. {B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.

TOR
SetsTOR
RarityR




CMC: 5
Color: Black

Tags
anti-grave
change color
change creature type
exile creature
masspump
reanimate creature
tribal nightmare
tribal nightmare
trigger leaves play
10
Conspiracy (Verschwörung)


Enchantment

As Conspiracy enters the battlefield, choose a creature type. Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

MMTSB
SetsMMTSB
RarityRSpe




CMC: 5
Color: Black

Tags
change creature type
chose creature type
tribal
11
Dance of the Skywise (Tanz der Himmelsweisen)


Instant

Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.

DTK
SetsDTK
RarityU




CMC: 2
Color: Blue

Tags
change color
change creature type
change power 4
change toughness 4
evasion flying
tribal dragon
tribal illusion
12
Dragonshift (Drachenwandlung)


Instant

Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying. Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

DGM
SetsDGM
RarityR




CMC: 3
Color: Multi

Tags
change color
change creature type
evasion
tribal dragon
13
Dragonsoul Knight (Drachenseelen-Ritter)


Creature - Human Knight (2/2)

First strike {W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.

CONMM2
SetsCONMMB
RarityUC




CMC: 3
Color: Red

Tags
change creature type
domain
evasion
first strike
pump power 5
pump toughness 3
trample
tribal dragon
14
Dralnu's Crusade (Dralnus Kreuzzug)


Enchantment

Goblin creatures get +1/+1. All Goblins are black and are Zombies in addition to their other creature types.

PS
SetsPS
RarityR




CMC: 3
Color: Multi

Tags
change color
change creature type
masspump
tribal goblin
tribal zombie
15
Dread Slaver (Grauenhafter Versklaver)


Creature - Zombie Horror (3/5)

Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

AVR
SetsAVR
RarityR




CMC: 5
Color: Black

Tags
change color
change creature type
reanimate creature
tribal zombie
trigger creature dies
trigger deals damage
16
Duplicant (Duplikant)


Artifact Creature - Shapeshifter (2/4)

Imprint - When Duplicant enters the battlefield, you may exile target nontoken creature. As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.

MRDARCCM1EMAMPS_KLDC182XM
SetsMRDARCCM1EMAMPS_KLDC182XM
RarityRRRRSpeRR




CMC: 6
Color: Colorless

Tags
change creature type
drawback effect restriction
exile creature
removal
trigger enters the battlefield
17
Ego Erasure (Egolöschung)


Tribal Instant - Shapeshifter

Changeling (This card is every creature type.) Creatures target player controls get -2/-0 and lose all creature types until end of turn.

LRW
SetsLRW
RarityU




CMC: 3
Color: Blue

Tags
change creature type
fog
tribal
18
Figure of Destiny (Verkörperung des Schicksals)


Creature - Kithkin (1/1)

{R/W}: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2. {R/W}{R/W}{R/W}: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4. {R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.

EVEPD2MMADDL
SetsEVEPD2MMADDL
RarityRRRR




CMC: 1
Color: Multi

Tags
change creature type
evasion
first strike
19
Ghoulflesh (Ghulwerdung)


Enchantment - Aura

Enchant creature Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.

AVR
SetsAVR
RarityC




CMC: 1
Color: Black

Tags
change color
change creature type
removal
tribal zombie
20
Gift of Tusks (Geschenkte Stoßzähne)


Instant

Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3.

OGW
SetsOGW
RarityU




CMC: 1
Color: Blue

Tags
change color
change creature type
change power 3
change toughness 3
tribal elephant
found
55
prev 1 2 3 next

This page as cardlist: show


WUBRG | Top | Link to this Page | Reset


Wizards of the Coast, Magic: The Gathering, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries.
©1993-2024 Wizards a subsidiary of Hasbro, Inc. All Rights Reserved.


This website is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This website may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, MAGIC: THE GATHERING is a trademark of Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website at www.wizards.com.

WUBRG-Feedback

Name:

eMail:

Subject:

Feedback-Text:

Enter your name and e-mail address for qualified feedback.
Feedback may be sent in English or German.




©2024 by WUBRG | Impressum | Sitemap | Feeds